Since its introduction, Base64 encoding has extremely quickly
gained popularity. Besides being the default Encoding standard being used for
encoding files to be sent as attachments by Multipurpose Internet Mail
Extensions or MIME, it has also started being used in a number of other places.
Please note that almost all email clients use MIME to send
files as attachments, this in turn means that a majority of email clients are
using Base64 to encode files, before being sent across networks.
Another popular usage of Base64 encoding is in the case of
Web Servers implementing HTTP Based Basic Authentication. When the server wants
to restrict or control the access to certain folders, then, it can password
protect them by using HTTP Based Basic Authentication. Basic Authentication uses the Base64 Encoding
standard to encode the Username and Password and store them.
So, basically what my point is that Base64 Encoding has a
number of practical usages and due to the fact that it is very easy to
implement, it is being put to use for a number of purposes at a number of
places by a number of parties. Get my point?
However, it continues to remain by far the lamest encoding
standard or the poorest means of security.
You see instead of the text being passed through a powerful, difficult
to break algorithm and being encrypted, it is only being encoded by a
relatively simple to reverse encoding standard.
Base64 uses a 65-character subset of US-ASCII, allowing 6
bits for each character. For Example, take the character ‘m’ for instance. The
character ‘m’ has a Base64 value of 38. How did we get this value? Well, there
is a Base64 Alphabet chart included at the end of this tutorial, which contains
all the alphabets and their corresponding Base64 value. So, each time you want
to get the Base64 value of an ASCII character, you need to refer to this Base64
Value chart. Anyway, getting back to our example, the character ‘m’ has a
Base64 value of 38, which when represented in binary form, is 100110.
Now, let us take yet another example to see how a text is
encoded by Base64 Encoding. Say, that the text to be encoded is: ‘mne’. The text is firstly converted into its
decimal value.
The character "m" has the decimal value of 109
The character "n" has the decimal value of 110
The character "e" has the decimal value of 101
This implies that "mne" ( three 8-bit-byte text
string) is 109 110 101 in decimal form. When converted to binary the string
looks like this:
01101101
01101110 01100101
These three 8-bit-bytes are concatenated (linked together)
to make a 24-bit stream:
011011010110111001100101
This 24-bit stream is then split up into four 6-bit
sections:
011011 010110 111001 100101
We now have 4 values. These binary values, when converted
into decimal form look like this:
27 22 57 37
Now each character of the Base64 character set has a decimal
value. We now change these decimal values into the Base64 equivalent:
27 = b
22 = w
57 = 5
37 = l
So "mne" when encoded as Base64 reads as
"bw5l". Below is a table of the Base64 character set with their
decimal values:
Table 1: The
Base64 Alphabet
Value
Encoding Value Encoding Value Encoding Value Encoding
0 A 17 R 34 i 51 z
When decoding a Base64 string just do the reverse:
1) Convert the character to its Base64 decimal value.
2) Convert this decimal value into binary.
3) Squash the 6 bits of each character into one big string
of binary digits.
4) Split this string up into groups of 8 bits (starting from
right to left).
5) Convert each 8-bit binary value into a decimal number.
6) Convert this decimal value into its US-ASCII equivalent.
For those of you who do not want to use the manual method of
decoding a Base64 encoded value, I have the following Perl script, which will
do it for you:
use MIME::Base64;
print decode_base64("Insert Text to be decoded
here.");
Here's the C source code for the Base 64 encoder/decoder.
#include <appletdefs.h>
#include <iac.h>
#include "base64.h"
static char encodingTable [64] = {
static unsigned long gethandlesize (Handle h) {
return
(GetHandleSize (h));
}
/*gethandlesize*/
static boolean
sethandlesize (Handle h, unsigned long newsize) {
SetHandleSize (h, newsize);
return
(MemError () == noErr);
}
/*sethandlesize*/
static unsigned char
gethandlechar (Handle h, unsigned long ix) {
return
((*h) [ix]);
}
/*gethandlechar*/
static void
sethandlechar (Handle h, unsigned long ix, unsigned char ch) {
(*h)
[ix] = ch;
}
/*sethandlechar*/
static boolean
encodeHandle (Handle htext, Handle h64, short linelength) {
/*
encode the handle. some funny stuff
about linelength -- it only makes
sense
to make it a multiple of 4. if it's not a multiple of 4, we make it
so (by
only checking it every 4 characters.
further,
if it's 0, we don't add any line breaks at all.
unsigned long ixtext;
else if (ch ==
'/')
ch = 63;
else
flignore = true;
if (!flignore)
{
short ctcharsinbuf = 3;
boolean flbreak = false;
if (flendtext) {
if
(ixinbuf == 0)
break;
if ((ixinbuf == 1) || (ixinbuf == 2))
ctcharsinbuf
= 1;
else
ctcharsinbuf = 2;
ixinbuf = 3;
flbreak = true;
}
inbuf [ixinbuf++] = ch;
if (ixinbuf == 4) {
ixinbuf = 0;
outbuf [0] = (inbuf [0] << 2) | ((inbuf [1] & 0x30) >>
4);
outbuf [1] = ((inbuf [1] & 0x0F) << 4) | ((inbuf [2] &
0x3C) >> 2);
outbuf [2] = ((inbuf [2] & 0x03) << 6) | (inbuf [3] &
0x3F);
origsize = gethandlesize (htext);
if (!sethandlesize (htext, origsize + ctcharsinbuf))
return (false);
for (i = 0; i < ctcharsinbuf; i++)
sethandlechar (htext, origsize + i, outbuf [i]);
}
if (flbreak)
break;
}
} /*while*/
exit:
return
(true);
}
/*decodeHandle*/
void base64encodeVerb (void) {
Handle
h64, htext;
short
linelength;
if (!IACgettextparam ((OSType)
keyDirectObject, &htext))
return;
if
(!IACgetshortparam ((OSType) 'line', &linelength))
return;
h64 =
NewHandle (0);
if (!encodeHandle (htext, h64,
linelength))
goto error;
DisposHandle (htext);
IACreturntext (h64);
return;
error:
IACreturnerror (1, "\perror
encoding the Base 64 text");
}
/*base64encodeVerb*/
void base64decodeVerb
(void) {
Handle
h64, htext;
if
(!IACgettextparam ((OSType) keyDirectObject, &h64))
return;
htext
= NewHandle (0);
if
(!decodeHandle (h64, htext))
goto error;
DisposHandle (h64);
IACreturntext (htext);
return;
error:
IACreturnerror (1, "\perror decoding the Base 64 text");
}
/*base64decodeVerb*/
Well, that is all for
now. Hope you liked the manual. Bye.
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